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The series deals with a series of strong adventures by high school student Courtney Whitmore, who moves to Blue Valley, Nebraska after her mother, Pat Dogan, is a former member of the American Justice Association. Courtney receives new training when she reveals dark secrets from her family's past, while she decides to receive the very helpful Starman cosmic crew, and she already joins the American Justice Association.
Stargirl is the best of superhero television. It's both light and bright and has a bit of grim and dark just on its edges. Stargirl is like nothing else and it's exactly what we need.
It's not the best DC Universe show, or the weirdest, or the most dramatic. But dang, it made me the happiest, and at a time when things are pretty freaking grim, I appreciate any light bright enough to break through the clouds.
Growth can be seen even across these first three instalments, and if you're able to sit through some cliched storytelling, Stargirl has the potential to shine bright among its Arrowverse rivals.
The show takes it's time to unfold, with key players slowly being introduced and hinted at. The first few episodes do an excellent job weaving the web of connection between each and every hero, villain, and eventual sidekick.
Stargirl is a load of fun. Filled with Golden Age greatness from the comics in a modern setting, it is just a joy to watch. If you are or have ever been a fan of the Arrow-verse, then Stargirl will be right up your alley.
Stargirl is a fun show that's sure to satisfy superhero fans. Plus, those who have spent time with the Arrowverse will be impressed with the series' superior special effects.
Surprisingly fun! A top notch "origin story" that is very faithful to the comics - which is thanks to co-showrunner Geoff Johns developing his original work for tv.
Like the tragic twist in episode three, these backstories are grimmer than the sunny persona of Stargirl would indicate, but they add depth to the series as well as a sense of urgency.